The legendary ninja returns. Shinobi: Art of Vengeance brings Joe Musashi back into the spotlight, this time in a modern action-platformer with metroidvania depth. Launching November 15, 2025 on PlayStation 5, Xbox Series X|S, and PC, Sega’s reboot blends lightning-fast swordplay, fluid parkour, and hand-crafted environments to deliver an experience both fierce and beautiful.
A Modern Take on a Classic Legacy
Joe Musashi’s mission begins in tragedy—his entire clan turned to stone by a ruthless paramilitary force. Players must weave through sprawling city rooftops, neon alleys, and ancient temple ruins, cutting down enemies with precision. This isn’t button-mash territory; every slash, dodge, and counter matters.
Early hands-on previews praise the way combat rewards patience and timing. One moment you’re dashing across walls to avoid sniper fire, the next you’re clashing blades in a cinematic duel under the rain.
The Arsenal of a Master Ninja
Your primary weapon, the Katana Oborozuki, is swift and deadly. Pair it with throwable kunai for ranged disruption or unleash the stylish “Shinobi Execution” to dispatch foes in a single, devastating move. Mastering combinations of these tools can turn a dangerous skirmish into an effortless takedown.
Each encounter feels like a puzzle—how you approach it defines whether you leave unscathed or barely standing.
World Design That Begs to Be Explored
The game’s metroidvania layout encourages backtracking with new abilities, unlocking hidden passages, and discovering secrets tucked into the environment. From crumbling pagodas bathed in sunset to cyberpunk skylines humming with neon, every area invites exploration.
It’s not just a stage-to-stage sprint—it’s a living map, changing subtly as the story unfolds.
Demo Hype and Player Reactions
Sega’s early demo has already sparked excitement in the gamer community, especially among fans of classic action platformers. The mix of nostalgic callbacks and modern gameplay systems is drawing comparisons to other great genre reboots—only this time, the star is a silent, deadly warrior who’s been missed for far too long.
The announcement landed perfectly alongside Shinobi’s news, giving action fans two massive reasons to clear their September schedules.
Why This Matters for Sega—and for Fans
For Sega, Art of Vengeance isn’t just a reboot—it’s a chance to prove they can modernize a beloved franchise without losing its soul. For players, it’s a rare combination of tight combat, memorable environments, and a revenge story told with cinematic flair.
And with the beta for Fighting Souls landing just a week before Shinobi’s own playtest, September could feel like an extended festival for combat game lovers.
Pro Tips Before the Launch Window
- Sharpen Your Timing: This isn’t a game for reckless play. Learn enemy patterns and counter windows.
- Explore Everything: Hidden areas often reward you with upgrades or lore pieces that deepen the world.
- Chain Skills Together: Katana, kunai, and special executions can blend into devastating combos.
- Watch for Beta Invites: Both Shinobi and Fighting Souls will have limited early access—sign up fast.
- Study Enemy Types: From cyber assassins to armored brutes, every foe demands a unique approach.
Final Word: Shadows Rise Again
With its mix of razor-sharp combat, layered exploration, and stunning hand-drawn art, Shinobi: Art of Vengeance is shaping up to be a high point in Sega’s modern catalogue. Add in the surprise Fighting Souls beta news, and late 2025 is looking like a golden stretch for players who live for skill-based action.
Stay tuned to Baskin Gamer as we bring you the latest updates on game news, releases, and more!

